Reference
Modifiers
Change what a layer IS — its shape, its copies, its geometry — before anything is painted.
25 entries
Repeat
Transform
Deform
Corner Pin
Drag the four corners independently for perspective and screen fits.
Bend
Curve the layer around a movable bend point, on either axis.
Melt
Sag, drip and pour — wax-like distortion driven by one Progress value.
Wave
A travelling wave across the layer. Set Speed and it animates itself.
Twist
Rotate the outline about a point, hardest at the centre.
Taper
Squeeze one end, widen the other.
Bulge / Pinch
Swell the outline outward inside a circle, or pull it inward.
Skew
Shear the outline — italics, cast shadows, faked angles.
Lattice
Free-form warp from a grid of points you drag on the canvas.
Behaviors
Mask
Path
Boolean
Combine shapes: union, subtract, intersect, exclude — and animate the cut.
Morph
Animate one shape into another — outline, fill and effects together.
Offset Path
Grow or shrink an outline without scaling it.
Pucker / Bloat
Pull vertices toward the centre, or push the edges away from it.
Round Corners
Soften every sharp corner on an outline.
Zig-Zag
Alternating ridges along the outline — saw teeth, waves, stamp edges.
Wiggle Path
Organic wobble on the outline — hand-drawn, rough, or torn.
Simulate