Keyframes, curves, 3D, effects, simulations, and Mixa AI, all in a browser tab. You animate on a real timeline and export straight to MP4, with nothing to install on the machine you’re sitting at.
Mixavis animates the space between any two values you set on a property. The curve itself bends by hand in the graph editor, where ease, spring, and bounce are already built in. The ball here is riding a curve you drew.
Magical Curve reads a single path two ways. Copies scatter evenly down its length while other layers travel along the line. A gradient can flow down the stroke, or a crowd can stagger into a wave. When the path changes shape, everything riding it updates with it.
A layer repeats into a grid or a ring, and an offset drives each copy so position, rotation, scale, and color step as the set goes. A single edit to the source redraws every instance. The array itself can spin, and the count can hold a keyframe.
Trim runs on any path or shape outline. Its start and end animate, and sliding the offset sends the whole run along the path. That’s how a logo draws itself on and how a word underlines as it lands. Dashes and gradients sit on the same stroke, and the edge holds crisp at every zoom.
Layers sit at real depth and the camera moves through them. A card spun on any axis gets spring physics that carries it past the mark before it settles. Flat art extrudes into a solid or wraps onto a sphere, and a photograph turns into a set the camera can fly through.
DEPTH PASS
Glow, extrude, morph, displacement, and track mattes stack on a layer without touching the source art underneath. The edges hold at any zoom. Canvas and export come off the same engine, so the file receives the frame you were just watching.
You describe a scene and Mixa writes a plan. Once you approve it, the layers land on your canvas. Changes go in as plain words after that, and an image generated in the same chat can join the scene and start moving. Mixa AI is on the paid plans.
Your account links once, and from there the assistant does the work in Mixavis itself. It opens your projects, moves layers, builds and binds a skeleton, drops in stock, and kicks off a render. You watch the file change while it works.
That work runs on your assistant subscription, so it doesn’t spend Mixavis credits. Any client that supports remote connectors can drive the same tools. The connector is included with Freelancer and Studio, and you can try it free for 30 days, with 100 edits.
How to connect itFiles come out as MP4, WebM, GIF or Lottie, watermark free on every plan including the free one. Free accounts write 1080p clips up to 30 seconds. Paid plans go to 4K at 60fps, at any length.
Every plan includes the whole editor, and yearly billing takes 20% off.
For learning the editor and shipping real work.
For one person shipping motion every week.
For client work, character rigging and heavier output.
The whole editor is on the free plan, with no watermark on any export. Mixa AI is different. It is a metered service, not a tool, and it runs on paid compute every time you ask it for something. That is why it lives on the paid plans and why it is measured in credits.
There’s no install, and no card until you want 4K.
Open the editor →