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Long Shadow

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A flat extruded shadow ray at any angle.

Repeats the silhouette along an angle to make one continuous solid shadow, the flat-design shadow that trails off a shape at 45°.

It is a graphic device, not a lighting simulation — there is no blur and no falloff unless you add fade.

What it looks like
Aa
Before
Aa
Long Shadow
Same artwork either side, so the difference you see is the effect. Built with the same SVG-filter primitives the product uses, but tuned for legibility at this size — treat it as a faithful illustration of the behaviour rather than a pixel-exact capture of the editor.

When to reach for it#

  • Flat-design icons and titles.
  • Retro and material-design treatments.
  • Adding direction and depth without photographic realism.

Parameters#

Angleangle#

45° is the convention and reads as intentional. Other angles read as arbitrary unless the whole composition agrees.

Lengthlength#

How far the shadow runs. Long shadows usually want to run off the edge of the layer rather than stopping partway.

Colourcolor#

A darker version of the background rather than black, or the shape floats.

Fadefade#

Fades the shadow along its length. Zero is the pure flat-design look; a little fade softens it toward realism.

See also#

effectsDrop Shadow→effects3D Extrude→

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