MixavisdocsHomeCommunityOpen editor
DOCS/3D

Edit Mode

3D

Select and move vertices, edges and faces.

Edit Mode drops into the mesh itself. Select vertices, edges or faces and transform them, so a primitive becomes bespoke geometry.

When to reach for it#

  • Adjusting a primitive rather than modelling from scratch.
  • Fixing an imported mesh.
  • Building simple custom shapes.

Parameters#

Selection modemode#

Vertex, edge or face. The same transform tools work in all three.

Soft selectionsoftSelect#

Falls off influence to nearby geometry, so a pull becomes a smooth bulge rather than a spike.

See also#

3d3D workspaces→

Something here wrong or missing? Tell us in the community.