Edit Mode
3D
Select and move vertices, edges and faces.
Edit Mode drops into the mesh itself. Select vertices, edges or faces and transform them, so a primitive becomes bespoke geometry.
When to reach for it#
- Adjusting a primitive rather than modelling from scratch.
- Fixing an imported mesh.
- Building simple custom shapes.
Parameters#
Vertex, edge or face. The same transform tools work in all three.
Falls off influence to nearby geometry, so a pull becomes a smooth bulge rather than a spike.
See also#
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