MixavisdocsHomeCommunityOpen editor
DOCS/Shaders

Tube Glow

Retro & Print

Phosphor-screen treatment — scanlines, RGB triads, barrel curvature, drift line, flicker and vignette

Rendered previewshTubeGlow
rendering…
Drawn by the same renderer the editor uses, on a stand-in silhouette. Your layer's own shape, colours and backdrop will change the result.

Controls#

Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.

ControlGroupTypeDefaultRange / choices
curvatureTUBErange0.180 … 0.8
vignetteTUBErange0.450 … 1
brightnessTUBErange1.120.5 … 1.8
scanline depthSCANrange0.350 … 1
scanline countSCANrange22040 … 400
phosphor triadsSCANrange0.40 … 1
color bleedSIGNALrange1.40 … 8
flickerSIGNALrange0.30 … 1
drift lineSIGNALrange0.50 … 3

Presets#

Old MonitorWorn TapeArcadeSoft Lines

Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.

See also#

shadersAll Retro & Print→

Something here wrong or missing? Tell us in the community.