Silk Flow
Gradient Flows
Flowing liquid-gradient folds — domain-warped noise lit with glossy streaks, colors pouring along the creases
Controls#
Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.
| Control | Group | Type | Default | Range / choices |
|---|---|---|---|---|
| scale | SURFACE | range | 2.6 | 0.5 … 8 |
| warp amount | SURFACE | range | 0.85 | 0 … 2.5 |
| warp scale | SURFACE | range | 0.8 | 0.1 … 3 |
| fold sharpness | SURFACE | range | 0.55 | 0 … 1 |
| relief | SURFACE | range | 26 | 2 … 90 |
| flow x | SURFACE | range | 0.05 | -0.3 … 0.3 |
| flow y | SURFACE | range | 0.03 | -0.3 … 0.3 |
| palette | COLOR | palette | holo | — |
| height to color | COLOR | range | 1.3 | 0 … 4 |
| linear gradient | COLOR | range | 0.45 | 0 … 2 |
| gradient angle | COLOR | range | 35 | 0 … 360 |
| warp to color | COLOR | range | 0.5 | 0 … 2 |
| color shift | COLOR | range | 0 | 0 … 1 |
| iridescence | COLOR | range | 0.12 | 0 … 1 |
| dispersion | COLOR | range | 0.6 | 0 … 3 |
| light angle | LIGHT | range | 115 | 0 … 360 |
| light altitude | LIGHT | range | 38 | 0 … 90 |
| specular | LIGHT | range | 0.9 | 0 … 3 |
| gloss | LIGHT | range | 0.7 | 0 … 1 |
| sheen | LIGHT | range | 0.8 | 0 … 2 |
| rim | LIGHT | range | 0.35 | 0 … 2 |
| exposure | GRADE | range | 1.05 | 0.4 … 2 |
| contrast | GRADE | range | 1.12 | 0.5 … 2 |
| highlight rolloff | GRADE | range | 0.35 | 0 … 2 |
| grain | GRADE | range | 0.015 | 0 … 0.1 |
| view | GRADE | select | 0 | liquid · height · normals |
Presets#
Holo PourDeep FoldsMoltenSlow Drift
Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.
See also#
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