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Halftone Press

Retro & Print

Print-press halftone of the layer — dots, lines, squares or a full CMYK rosette at classic screen angles

Rendered previewshHalftone
rendering…
Drawn by the same renderer the editor uses, on a stand-in silhouette. Your layer's own shape, colours and backdrop will change the result.

Controls#

Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.

ControlGroupTypeDefaultRange / choices
patternSCREENselect0dots · lines · squares · cmyk rosette
cell sizeSCREENrange92 … 40
screen angleSCREENrange250 … 180
dot softnessSCREENrange0.080.005 … 0.4
contrast gainTONErange10.3 … 3
tone liftTONErange00 … 0.6
keep source color *TONErange00 … 1
ink *TONEcolor#111111—
solid paperTONEcheck0—
paper *TONEcolor#f5f0e6—
* conditional — shown only when a related setting enables it

Presets#

NewsprintCMYK PressLine ScreenPop Poster

Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.

See also#

shadersAll Retro & Print→

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