Halftone Press
Retro & Print
Print-press halftone of the layer — dots, lines, squares or a full CMYK rosette at classic screen angles
Controls#
Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.
| Control | Group | Type | Default | Range / choices |
|---|---|---|---|---|
| pattern | SCREEN | select | 0 | dots · lines · squares · cmyk rosette |
| cell size | SCREEN | range | 9 | 2 … 40 |
| screen angle | SCREEN | range | 25 | 0 … 180 |
| dot softness | SCREEN | range | 0.08 | 0.005 … 0.4 |
| contrast gain | TONE | range | 1 | 0.3 … 3 |
| tone lift | TONE | range | 0 | 0 … 0.6 |
| keep source color * | TONE | range | 0 | 0 … 1 |
| ink * | TONE | color | #111111 | — |
| solid paper | TONE | check | 0 | — |
| paper * | TONE | color | #f5f0e6 | — |
* conditional — shown only when a related setting enables it
Presets#
NewsprintCMYK PressLine ScreenPop Poster
Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.
See also#
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