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Bit Dither

Retro & Print

Ordered-dither quantization — chunky pixels, Bayer patterning, low color counts, down to 1-bit duotone

Rendered previewshDither
rendering…
Drawn by the same renderer the editor uses, on a stand-in silhouette. Your layer's own shape, colours and backdrop will change the result.

Controls#

Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.

ControlGroupTypeDefaultRange / choices
pixel sizeDITHERrange21 … 16
color levelsDITHERrange52 … 16
dither strengthDITHERrange0.90 … 1.5
contrast gainDITHERrange10.3 … 3
tone liftDITHERrange00 … 0.6
duotone mixDUOTONErange00 … 1
dark inkDUOTONEcolor#101014—
light inkDUOTONEcolor#f2efe6—

Presets#

Handheld1-Bit InkColor CrunchFine Grain

Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.

See also#

shadersAll Retro & Print→

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