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Aurora Mesh

Gradient Flows

Soft drifting mesh-style gradient — up to five color nodes floating and blending, with flow warp and grain

Rendered previewshAuroraMesh
rendering…
Drawn by the same renderer the editor uses, on a stand-in silhouette. Your layer's own shape, colours and backdrop will change the result.

Controls#

Every control the Shaders tab draws for this effect, with the ranges and defaults it actually uses — read from the shader's own schema, so this table cannot fall out of date. Controls marked conditional only appear once a related setting enables them.

ControlGroupTypeDefaultRange / choices
color nodesMESHrange52 … 5
spreadMESHrange0.90.2 … 1.6
blend powerMESHrange2.20.8 … 5
drift speedMESHrange0.250 … 1.5
flow warpFLOWrange0.180 … 0.8
warp scaleFLOWrange2.40.5 … 8
node 1COLORScolor#5e2bff—
node 2COLORScolor#ff2d9b—
node 3COLORScolor#00e0ff—
node 4COLORScolor#ffd60a—
node 5COLORScolor#30d158—
saturationCOLORSrange1.050 … 2
brightnessCOLORSrange10.5 … 1.6
grainCOLORSrange0.020 … 0.12

Presets#

AuroraPeach CreamDeep SeaStill Mesh

Presets set several controls at once. They are starting points, not modes — everything stays editable afterwards.

See also#

shadersAll Gradient Flows→

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