Repeat
Distort
Tile coordinate space into a grid, with an optional per-cell index for randomising each tile.
Tile coordinate space into a grid, with an optional per-cell index for randomising each tile.
Sockets#
| Input | Type | Default |
|---|---|---|
| Vector | Vector 2 | (0, 0) |
| Count | Vector 2 | (3, 3) |
| Offset | Float | 0 |
| Output | Type | |
|---|---|---|
| Vector | Vector 2 | — |
| Cell | Vector 2 | — |
| Random | Float | — |
Settings#
| Setting | Type | Default | Choices / range |
|---|---|---|---|
| mirror alternate cells | bool | off | — |
See also#
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