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Polar Coordinates

Distort

Swap rectangular and polar space. Wrapping a linear gradient into a radial sweep, or unwrapping a circle into a strip.

Swap rectangular and polar space. Wrapping a linear gradient into a radial sweep, or unwrapping a circle into a strip.

The nodepolar
Polar CoordinatesVectorAngleRadiusVector0, 0
socket typesVector 2FloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
VectorVector 2(0, 0)
OutputType
VectorVector 2—
AngleFloat—
RadiusFloat—

Settings#

SettingTypeDefaultChoices / range
directionenumtoPolarRect → Polar · Polar → Rect

See also#

nodesAll Distort nodes→

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