MixavisdocsHomeCommunityOpen editor
DOCS/Nodes

Normal Blend

Vector

Combine two normal maps without flattening either. Reoriented blending, not a naive average — averaging normals loses detail from both.

Combine two normal maps without flattening either. Reoriented blending, not a naive average — averaging normals loses detail from both.

The nodenormalBlend
Normal BlendNormalBase0, 0, 1Detail0, 0, 1Factor1
socket typesVector 3FloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
BaseVector 3(0, 0, 1)
DetailVector 3(0, 0, 1)
FactorFloat1
OutputType
NormalVector 3—

See also#

nodesAll Vector nodes→

Something here wrong or missing? Tell us in the community.