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Noise Warp

Distort

Displace space by fractal noise. The organic-turbulence workhorse — smoke, heat haze, liquid edges.

Displace space by fractal noise. The organic-turbulence workhorse — smoke, heat haze, liquid edges.

The nodenoiseWarp
Noise WarpVectorVector0, 0Amount0.1Scale3Detail3Phase0
socket typesVector 2FloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
VectorVector 2(0, 0)
AmountFloat0.1
ScaleFloat3
DetailFloat3
PhaseFloat0
OutputType
VectorVector 2—

See also#

nodesAll Distort nodes→

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