Facing
Input
Fresnel and facing falloff as a blend factor — the usual way to mix two materials by view angle.
Fresnel and facing falloff as a blend factor — the usual way to mix two materials by view angle.
Sockets#
| Input | Type | Default |
|---|---|---|
| Blend | Float | 0.5 |
| Normal | Vector 3 | (0, 0, 1) |
| Output | Type | |
|---|---|---|
| Fresnel | Float | — |
| Facing | Float | — |
See also#
Something here wrong or missing? Tell us in the community.