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Silk

Material

Flowing liquid-gradient folds — domain-warped noise lit with glossy streaks, colors pouring along the creases — the Shaders-tab shader, usable as a graph node.

Flowing liquid-gradient folds — domain-warped noise lit with glossy streaks, colors pouring along the creases — the Shaders-tab shader, usable as a graph node.

The nodeimp_shSilk
SilkColorAlphaVector0, 0
socket typesColourFloatVector 2Hollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
VectorVector 2(0, 0)
OutputType
ColorColour—
AlphaFloat—

Settings#

SettingTypeDefaultChoices / range
viewenum0liquid · height · normals

See also#

nodesAll Material nodes→

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