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Holo Chrome

Material

Iridescent chrome field — rainbow bands squeeze into ribbons where the liquid surface folds, with full artifact cleanup controls — the Shaders-tab shader, usable as a graph node.

Iridescent chrome field — rainbow bands squeeze into ribbons where the liquid surface folds, with full artifact cleanup controls — the Shaders-tab shader, usable as a graph node.

The nodeimp_shHoloChrome
Holo ChromeColorAlphaVector0, 0
socket typesColourFloatVector 2Hollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
VectorVector 2(0, 0)
OutputType
ColorColour—
AlphaFloat—

Settings#

SettingTypeDefaultChoices / range
viewenum0chrome · height · normals

See also#

nodesAll Material nodes→

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