Crushed Foil
Material
Crumpled metallic foil with angular color clustering, crease hairlines and live pointer ripples, wakes and foam — the Shaders-tab shader, usable as a graph node.
Crumpled metallic foil with angular color clustering, crease hairlines and live pointer ripples, wakes and foam — the Shaders-tab shader, usable as a graph node.
Sockets#
| Input | Type | Default |
|---|---|---|
| Vector | Vector 2 | (0, 0) |
| Output | Type | |
|---|---|---|
| Color | Colour | — |
| Alpha | Float | — |
Settings#
| Setting | Type | Default | Choices / range |
|---|---|---|---|
| whole bands (removes seam) | bool | 1 | — |
| mirror instead of wrap | bool | 0 | — |
| view | enum | 0 | foil · height · normals |
See also#
Something here wrong or missing? Tell us in the community.