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Aurora Mesh

Material

Soft drifting mesh-style gradient — up to five color nodes floating and blending, with flow warp and grain — the Shaders-tab shader, usable as a graph node.

Soft drifting mesh-style gradient — up to five color nodes floating and blending, with flow warp and grain — the Shaders-tab shader, usable as a graph node.

The nodeimp_shAuroraMesh
Aurora MeshColorAlphaVector0, 0
socket typesColourFloatVector 2Hollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
VectorVector 2(0, 0)
OutputType
ColorColour—
AlphaFloat—

See also#

nodesAll Material nodes→

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