Height to Normal
Vector
Sobel-filtered height field into a tangent-space normal. The texturing-tool workhorse, and unlike Bump it does not need screen-space derivatives.
Sobel-filtered height field into a tangent-space normal. The texturing-tool workhorse, and unlike Bump it does not need screen-space derivatives.
Sockets#
| Input | Type | Default |
|---|---|---|
| Height | Float | 0.5 |
| Strength | Float | 1 |
| Output | Type | |
|---|---|---|
| Normal | Vector 3 | — |
See also#
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