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Height to Normal

Vector

Sobel-filtered height field into a tangent-space normal. The texturing-tool workhorse, and unlike Bump it does not need screen-space derivatives.

Sobel-filtered height field into a tangent-space normal. The texturing-tool workhorse, and unlike Bump it does not need screen-space derivatives.

The nodeheightToNormal
Height to NormalNormalHeight0.5Strength1
socket typesVector 3FloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
HeightFloat0.5
StrengthFloat1
OutputType
NormalVector 3—

See also#

nodesAll Vector nodes→

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