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Glass

Material

Refractive transmission with Fresnel. Feeds the 3D engines transmission directly and drives the 2D refraction path.

Refractive transmission with Fresnel. Feeds the 3D engines transmission directly and drives the 2D refraction path.

The nodeglassBsdf
GlassBSDFColor1, 1, 1Roughness0IOR1.45Normal0, 0, 1
socket typesMaterialColourFloatVector 3Hollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
ColorColour(1, 1, 1)
RoughnessFloat0
IORFloat1.45
NormalVector 3(0, 0, 1)
OutputType
BSDFMaterial—

See also#

nodesAll Material nodes→

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