Displacement
Vector
Height into the material output. Real vertex displacement where the renderer supports it, bump-style shading where it does not.
Height into the material output. Real vertex displacement where the renderer supports it, bump-style shading where it does not.
Sockets#
| Input | Type | Default |
|---|---|---|
| Height | Float | 0 |
| Midlevel | Float | 0.5 |
| Scale | Float | 1 |
| Normal | Vector 3 | (0, 0, 1) |
| Output | Type | |
|---|---|---|
| Displacement | Vector 3 | — |
See also#
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