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Displacement

Vector

Height into the material output. Real vertex displacement where the renderer supports it, bump-style shading where it does not.

Height into the material output. Real vertex displacement where the renderer supports it, bump-style shading where it does not.

The nodedisplacement
DisplacementDisplacementHeight0Midlevel0.5Scale1Normal0, 0, 1
socket typesVector 3FloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
HeightFloat0
MidlevelFloat0.5
ScaleFloat1
NormalVector 3(0, 0, 1)
OutputType
DisplacementVector 3—

See also#

nodesAll Vector nodes→

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