MixavisdocsHomeCommunityOpen editor
DOCS/Nodes

Audio Level

Motion

Amplitude from the project audio, supplied per frame by the renderer. Zero when no audio is loaded rather than failing to compile.

Amplitude from the project audio, supplied per frame by the renderer. Zero when no audio is loaded rather than failing to compile.

The nodeaudioLevel
Audio LevelLevelLowMidHighGain1Smoothing0.5
socket typesFloatHollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
GainFloat1
SmoothingFloat0.5
OutputType
LevelFloat—
LowFloat—
MidFloat—
HighFloat—

See also#

nodesAll Motion nodes→

Something here wrong or missing? Tell us in the community.