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Anisotropic

Material

Directional highlights — brushed metal, hair, vinyl records. The highlight stretches perpendicular to the grain.

Directional highlights — brushed metal, hair, vinyl records. The highlight stretches perpendicular to the grain.

The nodeanisotropic
AnisotropicBSDFColor0.9, 0.9, 0.9Roughness0.3Anisotropy0.5Rotation0Normal0, 0, 1
socket typesMaterialColourFloatVector 3Hollow sockets are unconnected and use their default.

Sockets#

InputTypeDefault
ColorColour(0.9, 0.9, 0.9)
RoughnessFloat0.3
AnisotropyFloat0.5
RotationFloat0
NormalVector 3(0, 0, 1)
OutputType
BSDFMaterial—

See also#

nodesAll Material nodes→

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